PROJECTS

Selected builds across AR, VR, interfaces, and systems — where curiosity turned into something tangible.

I learn a lot by building.

Some of these projects came out of grad school. More importantly, they show a pattern that still feels central to how I work: move toward an interesting frontier, get close to the constraints, and make something real enough to learn from.

Project archive

Selected projects from 2017—2019, built while I was in grad school.

Loupe

Augmented Reality Glasses

A lightweight and affordable AR glasses prototype built to explore what more natural, screen-light computing could feel like in practice. The value was in getting close to the hardware, optics, and constraints instead of keeping the idea at a distance.

Tech: Microdisplays, Optics, Microchips

Dashing

In-Car AR Navigation

A prototype and research project focused on augmented reality navigation in a driving context. The work combined product thinking, user research, and simulation to explore how AR could improve real-world guidance and decision-making.

Tech: Unity3D, C#, Car Simulator

Mutant Teenage Arachnid Revolution

Immersive Spiderperson Experience

A VR experience built around movement, immersion, and the challenge of making virtual traversal feel intuitive and fun. The project also explored ways to reduce vection and improve comfort during play.

Tech: Unity3D, C#, SteamVR, HTC Vive

Cornell Tech Maker's Lab

Making a Real Room Virtual

A project that brought a real room into a virtual environment with interactive applications layered on top. It was a chance to explore immersion, interaction design, and how digital systems map into physical space.

Tech: Unity3D, C#, SteamVR, HTC Vive

The Resistance Band

Infinity Mirror Music Visualizer

A hardware and software build combining sound, interaction, and physical computing. The project brought together music visualization, custom inputs, and playful experimentation across Raspberry Pi, Arduino, and front-end control.

Tech: Raspberry Pi, Arduino, JavaScript, Node, Neopixels, Piezo, Flex Sensor, Depth Sensor

r/TheSamePage

Putting Different Communities on the Same Page

A project centered on communication, shared context, and helping different groups engage with the same information more clearly. Even early on, I was drawn to systems that reduce misalignment and help people operate from a common understanding.

Tech: React, Flask, Reddit API, Python Wordmap

VRoom

Collaborative Real-time Design

A virtual reality application for designers to collaboratively shape spatial experiences in real time.

Tech: Unity3D, C#, SteamVR, HTC Vive

More to come.

These projects came from an earlier chapter. The instinct behind them is still very much alive.

For more context, read Frontiers and The Journey.